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Cutscene System

Our game has minimal cutscenes, with the beginning tutorial being the only real cutscene in the game. However, this cutscene had to be...

Quest System

In order to further develop player-to-NPC relationships, we decided that we would implement a quest system into Lil Tribals. It would...

NPC Events

For our latest milestone in Lil Tribals, I was tasked with implementing NPC events, starting with giving gifts and insulting sprees. In...

NPC Systems

This week I had focused on continuing with the dialogue system, pathfinding, and role behaviours. The systems on their own are working...

Technical Prototype

Our team is currently working on a game titled Lil Tribals. It's a community management game based around resource management and social...

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