Jenny LuuNov 10, 20182 min readDesigning NPCsHere’s a quick overview of villager’s functions. They would all have basic needs as passive parameters, and a relationship with the...
Jesse ToyotaNov 9, 20182 min readNPC SystemsThis week I had focused on continuing with the dialogue system, pathfinding, and role behaviours. The systems on their own are working...
Jenny LuuOct 12, 20183 min readPaper PrototypingOne of the main goals when the project was first conceptualized was to move away from the popular omnipotent POV from other city builders...
Jesse ToyotaOct 11, 20183 min readTechnical PrototypeOur team is currently working on a game titled Lil Tribals. It's a community management game based around resource management and social...
Shirley TongOct 11, 20182 min readDesign of TreesConsidering that Little Tribals (official game name still pending) is to be set in a forest, it's highly likely players will be in an...